Don't be put off by the difficulty – Monster Hunter World: Iceborne has plenty to offer the casual player

First off, there’s something you should know about me: I’m a total, unashamed scrub when it comes to most video games. I’m the king of cheese; the leg-sweeper extraordinaire. If there’s an easy mode, I’ll take it. And yet, despite all that, I’m loving my time with Iceborne, the hard-edged expansion for Monster Hunter World – itself a breakout success for the long-running, much-loved series, earning 13 million sales and the title of Capcom’s best-selling game to date.

Capcom was kind enough to supply early access to Iceborne, and a decent amount of early access too – it’s been sitting on my PS4’s hard-drive for well over a month. And, for the most part, I’ve been absolutely terrified of it. Iceborne is best seen as an analogue of the old G Rank editions that used to follow in the wake of mainline handheld Monster Hunter games, folding in the base game along with a suite of new features and some truly testing challenges. Iceborne does all that, but being an expansion to Monster Hunter World it gets straight down to business, its opening monster – the bastard ice-shark Beotodus – not being shy in savaging new players. We’re not in Astera anymore, Toto.