Oculus Quest 2 Review: “Improved VR experiences and more power make up for aesthetic trade-offs”

The original Oculus Quest was a breakthrough moment for virtual reality. While the low-end Oculus Go and countless smartphone-based ‘viewer’ headsets had tried to deliver cordless VR, the result was often unimpressive games and passive experiences. The Quest was the first discrete unit to provide high-quality, immersive titles that could compare to tethered PC or PSVR experiences. Playing Beat Saber without fear of tripping or yanking your computer tower over was a revelation. Players agreed, and the hardware has faced regular shortages as a result.

No surprise, then, that Oculus-owner Facebook would want to keep the momentum going with an improved model. Slightly more surprising, is that Facebook leaked news of the Oculus Quest 2 ahead of its own Connect event. The new unit aims to build on the successes of its predecessor, provide more power to developers, and make VR more engaging and social – all while lowering the price to a tantalizing $299/£299/AU$479 for the 64GB storage model, and $399/£399/AU$639 for the 256GB version, double the maximum capacity on the first Quest.

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